

Still, we did find that once our clan reached a certain critical mass (i.e., after we'd dicked on anyone who tried to oppose us and became one of the biggest clan within our faction), we found that the other faction-clans left us alone and started picking on each other instead. Not out of place in a Total War game, but slightly at odds with the context of this particular DLC where co-operation would be smarter than furthering the needs of your own clan. As we picked up in the preview, we often found clans of the same faction declaring war on us, or other factions who were also on our side, which means that the game quickly degenerates into the classic 'all vs. That's not to say that the only drawbacks we've found are ones to do with what the game might have been – there are still notes in terms of what the game actually is too. the sword (and as we'll later, there is an entire style of play at the tactical level that basically revolves around that, should you balance your armies that way). Granted, the actual history of the Boshin war was more about lessening Western Influence as opposed to fighting Westernisation itself, but given that history is often 'gameified' (apologise for using the word) for the sake of entertainment, we would have liked to have seen a bit more balance between the two ideologies. For example, the tech tree is in complete favour of modernisation, so those wanting to try and keep to the more traditional route are extremely limited in what they can do.

We didn't see anything like this in the game during our playhrough, which is a shameĮveryone's experience with this title is going to be different, but we feel there are certain design choices that limits what this game could have potentially been. Simply put, we feel that the 'Tom Cruise' expansion, could have potentially been so much more than it turned out to be, but that hasn't stopped it being a fine product in its own right. That being said, we can't help but feel a twinge of disappointment as we write this review, but this is purely down to the fact that the final product didn't match the image we had in our head. Play it, and you'll find a well-crafted experience, that's challenging, interesting and above all unique. To say that Fall of the Samurai, (the latest content expansion for Creative Assembly's highly successful Total War instalment Shogun 2), didn't meet expectations would be wrong.
